1812: Scorched Earth
1812: Scorched Earth
1812 is a strategic scale game on the French invasion of Russia in 1812. Leaders expend command points in order to move and operate corps and divisions. Each hex is approximately 25 miles, and each turn is 2 weeks. The French player must carefully manage supply points while attempting to capture Russian units and cities before they are evacuated and/or burned. The Russian player must weigh spending VPs on extra units against the growing impatience of the Russian public to drive the French out of Russia.
WEIGHT: 4/10
SOLITAIRE: 6/10
PLAYERS: 1-2
Design by Ray Weiss
Development by Matt Ward
Map by Ilya Kudriashov
Counters by Ray Weiss
Box Art by Ivan Caceres
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